Parent State ID: 94
State Depth: 24
Action Taken: clean-shot(shot3, ingredient1, left, right)
Action Reasoning: The next action should be to clean shot3, as it is currently empty and used. This will allow us to refill it with ingredient2 for the next cocktail. The long-term plan is to prepare cocktail2 and pour it into shot1 as per the goal state.
State Description: - Shot1: Clean, empty, on the table.- Shot2: Contains cocktail1, used, on the table.- Shot3: Clean, empty, held by the left hand.- Shaker1: Contains ingredient1, used, unshaken, at fill level l1, on the table.- Dispenser1: Contains ingredient1 (red).- Dispenser2: Contains ingredient2 (blue).- Left hand: Holding clean, empty shot3.- Right hand: Empty.- Cocktail1: Created by mixing ingredient1 and ingredient2.- Cocktail2: Defined by mixing ingredient1 and ingredient2.
Action Path: ['grasp(left, shot3)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)', 'clean-shot(shot3, ingredient1, left, right)', 'fill-shot(shot3, ingredient2, left, right, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, left, l1, l2)', 'leave(left, shot3)', 'grasp(left, shaker1)', 'shake(cocktail1, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)', 'empty-shaker(left, shaker1, cocktail1, l1, l0)', 'clean-shaker(left, right, shaker1)', 'leave(left, shaker1)', 'grasp(left, shot3)', 'leave(left, shot3)', 'grasp(left, shot3)', 'clean-shot(shot3, ingredient2, left, right)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'leave(left, shot3)', 'grasp(left, shot3)', 'leave(left, shot3)', 'grasp(left, shot3)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)', 'clean-shot(shot3, ingredient1, left, right)']

INACTIVE REASON: action path invalid: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that shot3 was previously used with ingredient1 is not satisfied. The current state's description and visualization are consistent with the effects of the action, but since the action is invalid, the state is not valid.
